How Pixar 3D computer rendering looked 40 yrs ago
Back in 1972, making 3D graphics wasn’t really too much different than the way it’s done today, it’s just more advanced now. The basic concept is still the same though, using polygonal vertices to make up three dimensional models. In this video which was created by Ed Catmull the founder of Pixar, you can see how the first digital 3D rendered images look like.
Back in 1972, making 3D graphics wasn’t really too much different than the way it’s done today, it’s just more advanced now. The basic concept is still the same though, using polygonal vertices to make up three dimensional models. In this video which was created by Ed Catmull the founder of